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Flash, ahh-ahh, games made by us! Some for other platforms, too.
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Well, it turns out we have not three fans, but five!! That's 66% more than we expected, and that means that beta-invites are over for now. We are drawing up the blood-contract as we speak, and when we are ready will be letting you know about the testing.
Hello all our fans, all three of you. We are so very sorry for the delay of Chapter 2. The trouble is my dayjob keeping me from working the game unless it's a weekend, at which point I sit down and do the game 8 hours straight. My social life sometimes rears its ugly head, taking over the same weekend, so another problem there... This wasn't the case half a year ago, when I expected to have much more time for making Tainted Olive 2, hence why we put the optimistic date of "Summer 2014".
Now, as you may already know, we are hard at work on Tainted Olive Chapter 2. With any luck, it will be out by the end of November. (Yes, November instead of September. Sorry for the wait guys, and girls).
The BOG is back. The BOG never left.
We have a new website. It's slicker, less blacker, more eevil, and all around more optimized for viewing on all the different platforms. It's pretty bare-bones since we moved to a new host, but expect the old data to be added again, one day when we have the time. The games' page is up, somewhat, but the downloads are still non-existent. Hopefully soon, my pretties.
By the way, summer is halfway gone and Tainted Olive chapter 2 isn't out yet - but it will be! Perhaps a little later than it was supposed to (curse that "to be continued" signpost), but summer really isn't the season for developing games.
Other than that, all is good.